Game Maker Exe To Gmk King

Posted on: 1/20/2018 / Admin
supernewpix.bitballoon.com♥ Game Maker Exe To Gmk King

I believe -- as I have done it a day or so ago -- that you can do this. Create a new (empty) project. Go to an OS (probably Windows) file system window (Explorer in the Windows case). Click and drag the.gmk file onto the resources panel (whatever its called, I think that's it). GMS will auto-magically suck the 'k' file into the resource tree of the empty project. Do a project Save and give it a name, etc. Now, not being an expert on GMS by any stretch, one gotcha I can anticipate with your class is that this is likely a one-way operation.

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That is, you won't be easily able to 'share back' (or turn in homework/projects) in the 'k' format as GMS will use the 'x' format. Again, I don't know that fur sure as I am a newbie, but I wouldn't be surprised if this gotcha was an issue. If all you need to do is import and do your thing, however, this process should work.

Game Maker Exe To Gmk King